Nemesis 3: Prey Harder
We saw the original Nemesis years ago, and we remember it being a confusing and boring film, even though it had a professional look and a good cast. We decided to skip Nemesis 2, because it didn't have Tim Thomerson (Jack Deth from the Trancers series) in it. Thomerson is in Nemesis 3, playing a second version of the android Farnsworth he played in Nemesis. Beyond Farnsworth's presence, it's tough to see how this film has any relation to the original. In the opening scenes of Nemesis 3, Alex (Sue Price) wakes up in an African desert with no memory of who she is. If we had to guess what happened to her memory, it would be that she lost it by abusing steroids. Price is pretty obviously a pro body builder, and her physique is the only possible reason for her starring role in the movie. She is certainly no actor, as evidenced by her totally flat delivery of every line, as well as her inability to display emotion. Perhaps most telling is the fact that Price looks down after nearly every line of dialogue. Is she displaying some kind of emotional intensity? Is some profound thought running through her head? Of course not! She's most likely reading cue cards. As a personality around which to structure a film, Kristie Phillips (from Spitfire, another Albert Pyun movie) seems like Elvis by comparison.
Alex wanders around the desert until she runs across Tim Thomerson sitting on a rock, and eventually ends up shoving a pair of scissors into Thomerson's forehead, proving what we only heretofore suspected: that Tim Thomerson is a robot sent from the future to destroy us. Then the movie flashes back to 22 hours before the events to we just witnessed, where we are immediately greeted by.... a blue tinted flashback! Nooooo! We're going to have to go through it all again!
Of course, the above paragraph is a much clearer presentation of the plot than the movie itself could ever hope to achieve. We spent a lot of time watching Price, Thomerson, and others recite cryptic dialogue that only starts to make a sort of convoluted sense towards the end of the film. Perhaps this is Pyun's idea of a circular plot. We would recommend the circular file instead. Down to brass tacks: let's jump straight to the most annoying things about Nemesis 3. 1. The acting.
2. The special effects. When the effects aren't annoying, they're bad, and vice-versa. Sometimes they even manage to be both, like the Refracto-Cars or the green lights that emanate from the cyborg eyes. We also wonder what exactly the Refracto-Car effect was supposed to represent -- were they under some sort of force field, or stealth cloak, or what? Par for the course, this is never explained. 3. The ending. There wasn't one. A character from Nemesis 2 is apparently ressurected, but doesn't do anything. We don't find out why Alex was wandering in the desert. And the story is apparently continued in Nemesis 4, but other than that film's listing in the IMDb, we haven't found any evidence that it actually came out. And here's a brief listing of things we liked about Nemesis 3: Oh, wait. Forget it. We can't think of anything we liked about this movie.
Review date: 7/3/98 This review is © copyright 1998 Chris Holland & Scott Hamilton. Blah blah blah. Please don't claim that it's yours blah blah, but feel free to e-mail it to friends, or better yet, send them the URL. To reproduce this review in another form, please contact us at guys@stomptokyo.com. Blah blah blah blah. |